
I have recently begun modelling a 3D room in Maya and this is what I have got so far. Much more to do but that’s the fun of it 🙂

I have recently begun modelling a 3D room in Maya and this is what I have got so far. Much more to do but that’s the fun of it 🙂

I created this guy fairly quickly after a long day of work, but I like to push myself to produce a form of art each and every day to improve my skills. I am overall happy with the finished product, especially for it being a quick little design. However, if I was to do the character again I would maybe work on his skin tone a little bit more.

I plan on further improving my player soon, however for now I feel like my player is at a reasonable standard.

Above is the Breakdown and finished design of a character head I created using Adobe Photoshop. I am currently using this design as the logo for all of my social media – to represent me, as it is essentially is a cartoon drawing of me 🙂

Above is a concept of a word I created using Adobe Photoshop, in my own time at home to help improve my skills. Overall, I am quite pleased with the simple 2D design.
Assets created today, using Adobe Photoshop, for my own version of ‘Kuru Kuru Kururin’. The above assets include: a square wall, a convex wall, a concave wall, TNT, and a player. I plan to make the rest of the required assets (Enemy(s), goal, and background) either next lesson or in my own time. To create my assets I also used a ‘Wocem’ graphics tablet for ease of drawing.