In the last two lessons with Ant we have been working on creating a spaceship game. He helped us learn the basic script to make the game playable, but then it was up to us to adapt them and introduce other scripts to make the game enjoyable and fun to play.
So far I have; a spaceship which is fully controllable with a keyboard or controller, cannons which fire seeking missile which will track and destroy the spaceship on impact, motion sensitive mines which begin to track the spaceship to destroy it when the ship gets within a certain distance of them. As well as this I have also added in a motion sensitive door which opens once the ship is close enough to it and a level tracker in the top right corner of the screen.
I am very pleased with how the game is turning out so far, especially for it being early stages and being made within a short period of time. I feel like I have learned a lot of useful scripts that can be used in different games and contexts to enhance the enjoyment of a game. I am looking forward to expanding my game by introducing more mechanics and adding more levels and a main menu system to start creating a fully made game. As well as this I look forward to introducing these new mechanics into other games, such as my ball game, to improve them.
Next steps are going to be to adjust the camera angle as im not very happy with the way it looks, and also adding more colour to the walls and floor to make it look better with the other assets.













