As the Synoptic Project begins to draw closer and closer to its deadline we are spending a lot of time refining the game and preparing for the end of year show. Personally, I have been working on the art book, and promotional content for the game, as well as refining the GUI. Nathan has been working on the game design and adding in more particle effects. Finally, Luke has been working on establishing a main quest system the player can follow to play the game.
I believe the team has worked great during the entire process of creating Bottled Up, I couldn’t have asked for a better team. I feel like we have created a great product we can all be proud of. Therefore, by continuing to develop Bottled Up further, I can’t wait to see what the end result looks like.
Below I have included a picture of my personal production schedule which shows that almost all tasks have been completed as we get closer to the important deadline. However, despite how daunting the deadline is, we are all eagerly waiting for the deadline so that we can showcase our game at the end of year show and receive feedback from all of our friends and peers.



















