



Above are some rendered images of a gaming mouse I have created after a lot of struggling. This may not be very complex for those who are very experienced with Maya or even 3D modelling in general, but as I have only been using Maya or even modelling for just around a month now, this is, in my opinion, the most complex model I have done and I am extremely happy with the way it has turned out. I am really enjoying 3D modelling, I love the creativity it allows and anyone who can appreciate the ability to create anything you want will agree.
Admittedly, this model took me longer than it probably should have considering I started it almost a week ago and throughout the week I have put in hours of time just to get this mouse to look good. Throughout the week, I have watched various videos and read multiple articles to be able to learn the skills to create this mouse. I am overall, very happy with the way it has turned out. However, I would love to be able to texture it but my UV mapping skills and texturing skills are still fairly poor as of now, and I hope to improve them as my knowledge of Maya increases. In my opinion, modelling should be my main focus to learn before texturing.
Likewise, I would also like to be able to improve the time that I am able to make models of this complexity in. I understand that that will come with time, as I know that as of now that I would still likely need to research again before attempting another mouse as it was my first time ever using the skills and techniques.
I will add this mouse to my room model as I feel that it is a big improvement over my previous attempt which I created in my first couple of weeks learning how to 3D model. After adding the mouse I also plan to improve the keyboard and monitor, neither of which will be to the complexity of the mouse but will hopefully be of a better standard than my previous attempts.