Creative & Technical Update

I have decided to make a change to my creative & technical model, changing from an armory to a tavern as our imagine world project more requires the tavern compared to the armory. The updated pre-production pdf is included below. Including two work in progress (WIP) renders. The renders below are substance painter renders which I took to highlight my model and to test out textures / colours to make sure that my final textures work well and that I can get the best quality final product possible.

Texturing is coming along nicely, but there is still plenty of detail to be baked on, as the pdf explains, as well as the entire model to be textured in substance painter. The next thing I will work on is sculpting the wood in mudbox and baking it on.

Creative & Technical

tavern wip 1tavern wip

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